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 Short-term planning of a teacher of the basics of computer science and computing

 

Lesson no. 32

Topic: Project activities.

purpose:

1.Formation of the competence of students to work on a project

2. Development of skills to work with software.

3. Fostering perseverance when working on mistakes, the desire to bring work to perfection, will, freedom of expression, creativity, understanding of responsibility for the results of their own activities, compliance with safety rules when working with equipment.

Tasks:

Educational: Acquire knowledge and skills for working with software.

Expand the role of the capabilities of the modeling program for creating 3D models. Show the meaning of the principles of correct use of menu commands.

Developing: Continue the development of skills and abilities to work with software, the development of cognitive self-regulation, creative activity when working in pairs, development of speech, attention, accuracy of actions when working with technology.

Educational: To foster tolerance and a culture of communication among students when working in pairs, the ability to present the results of work, respect for your health.

Equipment: multimedia class, Blender software, requisites for formative grading (felt-tip pens and colored stickers).

The lesson is a practical exercise.

 During the classes.

 

No.

The main stages of the lesson

Time

Teacher activity

Student activities

Course ideas

1

 

 

 

2

Organizing time.

 

 

 Accounting and control of students' knowledge

3 min.

 

 

 

7 minutes

 

 

 

 

 

5 minutes.

 

 

 

 

 

 

20 minutes.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

10 min.

 

 

 

 

 

An invitation to the children to sit in rows, each row is a group.

Enhancing the knowledge of students by implementing the “nomadic reporter” technique. Formative and summative assessment by the teacher.

 

 Students are seated in rows. Work in reception (Announcer, Reporter, Eyewitness).

 

 

 

 

Explicit and implicit, assessment for learning, assessment of learning, ZPD, self-organization and self-regulation.

 

Learning new material

Call stage

An offer to measure the time and write the phrase "I can create 3D models", issuing recommendations for maintaining the "ZHU" table.

 

Students familiarize themselves with the assignment, recognize the elements of the assignment, express an opinion on possible ways of completing the assignment, prepare a table "ZHU".

 

"Stage", ZPD,

self-organ-

nization, self-regulation, self-control.

 

Comprehension stage

 Proposal to complete tasks to create a model project for a space station. Observing the work of students on completing assignments, issuing explanations on how to work with the table "ZHU", a proposal for students who completed the assignment to start work on the implementation of components. At the end of the assignments, the students are asked to think over their completed actions and fill in the table "ZHU". Physical minute.

Students work with the text of the assignment, complete assignments, express opinions on how to complete electronic assignments, keep a table "ZHU".

Peer learning, exploratory conversation, dialogue learning, principles of tolerance, formation of critical thinking

Teaching talented and gifted children, assessment for learning, mutual assessment.

 

Reflection stage

Forms groups, issues A3 sheets of paper to each group. The proposal to each group to create a graphic diagram "mental map", which reflects the process of work on assignments. Organization of presentations.

Students distribute roles in groups, create a "mental scheme", voluntarily present it at the blackboard, and mutually evaluate. The knowledge table is being finalized.

 

Dialogue training.

Self-regulation, explicit and implicit.

Self-control and self-assessment. Assessment for learning. The concept of "I".

4

Homework

 

Project work.

Students write down their homework.