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Lesson # _______ Informatics Grade 10 Date: _________

 

Lesson topic: Adding material, material properties. Textures inВlender, materials in Вlender, creation of an object according to exact dimensions.

The purpose of the lesson:

- to acquaint with the purpose of the material, setting material properties.

Students should know:the purpose of the material; material properties; techniques for adding

material in a three-dimensional modeling environment; the scope of the species material: the concept of "shader".

Students should be able to:add material; use one of four

types of material, depending on the task, use shaders for

giving color and shadow to an object.

During the classes

I Organizational moment
P Setting the goals and objectives of the lesson

Ш Knowledge test
Questions:

1. What is smoothness?

2. Is smoothing always necessary?

3. When do you need to set exact dimensions for an object?

4. How do you specify dimensions for an object?

5. In what units is the size indicated?

IV Knowledge update

- How can you change the color and material properties of an object?

V Learning new material

- In order to give "vitality" and color to the created models in the Blender environment,

materials and textures are intended. In this lesson we will learn how to add material to an object,

in the next lesson - how to add texture.

The teacher shows you the location of the button that calls up the materials.

In total, Blender uses one of four types of material: Surface, Wire, Volume,

Halo. The most commonly used material is Surface, as its scope of application is

more versatile. That is why this material is installed in the default environment.

For the Surface material, shader setup is important.

The Lambert shader is responsible for creating plastic and smooth surfaces, here

the surface color is adjusted.

The teacher invites the students to view the assignment of the remaining shaders on their own.

It is important to pay attention to adjusting the transparency of the object. Object transparency

configurable using the panel (to access this panel, you must enable the checkbox).

Materials Wire, Volume, Halo are quite specific and are used in special cases,

however, using and configuring them is not difficult, so the study of this material

you can also invite students for self-study.

VIConsolidation of the studied material

Practical work on the material of the textbook. If students are not doing well

to complete tasks in the lesson, then you can finish the work at home.

UP Summing up

Grading for practical work at the computer.

USH Homework

Study the content of §29 of the textbook, answer control questions, test questions.