9. Motion graphs (distance, velocity and acceleration against time)_
Оценка 4.9

9. Motion graphs (distance, velocity and acceleration against time)_

Оценка 4.9
pptx
03.05.2020
9. Motion graphs (distance, velocity and acceleration against time)_
9. Motion graphs (distance, velocity and acceleration against time)_.pptx

Today’s Objectives Plot and explain the graphs of the relationship between distance, speed/velocity/acceleration and time, and calculate the area under the graph of speed/velocity in…

Today’s Objectives Plot and explain the graphs of the relationship between distance, speed/velocity/acceleration and time, and calculate the area under the graph of speed/velocity in…

Today’s Objectives

Plot and explain the graphs of the relationship between distance, speed/velocity/acceleration and time, and calculate the area under the graph of speed/velocity in c motion:
- in constant speed/velocity;
- in constant acceleration;

Graphing ! A … Starts at home (origin) and goes forward slowly

Graphing ! A … Starts at home (origin) and goes forward slowly

Graphing !

A … Starts at home (origin) and goes forward slowly
B … Not moving (position remains constant as time progresses)
C … Turns around and goes in the other direction quickly, passing up home

1 – D Motion

Graphing w/ Acceleration x A …

Graphing w/ Acceleration x A …

Graphing w/ Acceleration

x

A … Start from rest south of home; increase speed gradually
B … Pass home; gradually slow to a stop (still moving north)
C … Turn around; gradually speed back up again heading south
D … Continue heading south; gradually slow to a stop near the starting point

t

A

B

C

D

Tangent Lines t SLOPE VELOCITY

Tangent Lines t SLOPE VELOCITY

Tangent Lines

t

SLOPE

VELOCITY

Positive

Negative

Zero

SLOPE

SPEED

Steep

Fast

Gentle

Slow

Flat

Zero

x

On a position vs. time graph:

Increasing & Decreasing Increasing

Increasing & Decreasing Increasing

Increasing & Decreasing

Increasing

Decreasing

On a position vs. time graph:
Increasing means moving forward (positive direction).
Decreasing means moving backwards (negative direction).

Concavity On a position vs. time graph:

Concavity On a position vs. time graph:

Concavity

On a position vs. time graph:
Concave up means positive acceleration.
Concave down means negative acceleration.

Special Points P Q R Inflection

Special Points P Q R Inflection

Special Points

P

Q

R

Inflection Pt.

P, R

Change of concavity

Peak or Valley

Q

Turning point

Time Axis Intercept

P, S

Times when you are at “home”

S

Curve Summary A B C D

Curve Summary A B C D

Curve Summary

A

B

C

D

All 3 Graphs v t a t

All 3 Graphs v t a t

All 3 Graphs

v

t

a

t

Graphing Animation Link This website will allow you to set the initial velocity and acceleration of a car

Graphing Animation Link This website will allow you to set the initial velocity and acceleration of a car

Graphing Animation Link

This website will allow you to set the initial velocity and acceleration of a car. As the car moves, all three graphs are generated.

Car Animation

Graphing Tips Line up the graphs vertically

Graphing Tips Line up the graphs vertically

Graphing Tips

Line up the graphs vertically.
Draw vertical dashed lines at special points except intercepts.
Map the slopes of the position graph onto the velocity graph.
A red peak or valley means a blue time intercept.

Graphing Tips The same rules apply in making an acceleration graph from a velocity graph

Graphing Tips The same rules apply in making an acceleration graph from a velocity graph

Graphing Tips

The same rules apply in making an acceleration graph from a velocity graph. Just graph the slopes! Note: a positive constant slope in blue means a positive constant green segment. The steeper the blue slope, the farther the green segment is from the time axis.

Real life Note how the v graph is pointy and the a graph skips

Real life Note how the v graph is pointy and the a graph skips

Real life

Note how the v graph is pointy and the a graph skips. In real life, the blue points would be smooth curves and the green segments would be connected. In our class, however, we’ll mainly deal with constant acceleration.

Area under a velocity graph “forward area” “backward area”

Area under a velocity graph “forward area” “backward area”

Area under a velocity graph

“forward area”

“backward area”

Area above the time axis = forward (positive) displacement.
Area below the time axis = backward (negative) displacement.
Net area (above - below) = net displacement.
Total area (above + below) = total distance traveled.

Area The areas above and below are about equal, so even though a significant distance may have been covered, the displacement is about zero, meaning…

Area The areas above and below are about equal, so even though a significant distance may have been covered, the displacement is about zero, meaning…

Area

The areas above and below are about equal, so even though a significant distance may have been covered, the displacement is about zero, meaning the stopping point was near the starting point. The position graph shows this too.

Area units Imagine approximating the area under the curve with very thin rectangles

Area units Imagine approximating the area under the curve with very thin rectangles

Area units

Imagine approximating the area under the curve with very thin rectangles.
Each has area of height width.
The height is in m/s; width is in seconds.
Therefore, area is in meters!

v (m/s)

t (s)

12 m/s

0.5 s

12

The rectangles under the time axis have negative heights, corresponding to negative displacement.

Graphs of a ball thrown straight up x v a

Graphs of a ball thrown straight up x v a

Graphs of a ball thrown straight up

x

v

a

The ball is thrown from the ground, and it lands on a ledge.
The position graph is parabolic.
The ball peaks at the parabola’s vertex.
The v graph has a slope of -9.8 m/s2.
Map out the slopes!
There is more “positive area” than negative on the v graph.

t

t

t

Graph Practice Try making all three graphs for the following scenario : 1

Graph Practice Try making all three graphs for the following scenario : 1

Graph Practice

Try making all three graphs for the following scenario:
1. Schmedrick starts out north of home. At time zero he’s driving a cement mixer south very fast at a constant speed.
2. He accidentally runs over an innocent moose crossing the road, so he slows to a stop to check on the poor moose.
3. He pauses for a while until he determines the moose is squashed flat and deader than a doornail.
4. Fleeing the scene of the crime, Schmedrick takes off again in the same direction, speeding up quickly.
5. When his conscience gets the better of him, he slows, turns around, and returns to the crash site.

Kinematics Practice A catcher catches a 90 mph fast ball

Kinematics Practice A catcher catches a 90 mph fast ball

Kinematics Practice

A catcher catches a 90 mph fast ball. His glove compresses 4.5 cm. How long does it take to come to a complete stop? Be mindful of your units!

2.24 ms

Answer

Uniform Acceleration When object starts from rest and undergoes constant acceleration:

Uniform Acceleration When object starts from rest and undergoes constant acceleration:

Uniform Acceleration

When object starts from rest and undergoes constant acceleration:
Position is proportional to the square of time.
Position changes result in the sequence of odd numbers.
Falling bodies exhibit this type of motion (since g is constant).

t : 0 1 2 3 4

x = 1

x = 3

x = 5

( arbitrary units )

x : 0 1 4 9 16

x = 7

Spreadsheet Problem We’re analyzing position as a function of time, initial velocity, and constant acceleration

Spreadsheet Problem We’re analyzing position as a function of time, initial velocity, and constant acceleration

Spreadsheet Problem

We’re analyzing position as a function of time, initial velocity, and constant acceleration.
x, x, and the ratio depend on t, v0, and a.
x is how much position changes each second.
The ratio (1, 3, 5, 7) is the ratio of the x’s.

Make a spreadsheet like this and determine what must be true about v0 and/or a in order to get this ratio of odd numbers.
Explain your answer mathematically.

Relationships Let’s use the kinematics equations to answer these: 1

Relationships Let’s use the kinematics equations to answer these: 1

Relationships

Let’s use the kinematics equations to answer these:
1. A mango is dropped from a height h.
a. If dropped from a height of 2 h, would the impact speed double?
Would the air time double when dropped from a height of 2 h ?
A mango is thrown down at a speed v.
If thrown down at 2 v from the same height, would the impact speed double?
Would the air time double in this case?

Relationships (cont.) A rubber chicken is launched straight up at speed v from ground level

Relationships (cont.) A rubber chicken is launched straight up at speed v from ground level

Relationships (cont.)

A rubber chicken is launched straight up at speed v from ground level. Find each of the following if the launch speed is tripled (in terms of any constants and v).

max height
hang time
impact speed

3 v

9 v2 / 2 g

6 v / g

Answers

Today’s Objectives Plot and explain the graphs of the relationship between distance, speed/velocity/acceleration and time, and calculate the area under the graph of speed/velocity in…

Today’s Objectives Plot and explain the graphs of the relationship between distance, speed/velocity/acceleration and time, and calculate the area under the graph of speed/velocity in…

Today’s Objectives

Plot and explain the graphs of the relationship between distance, speed/velocity/acceleration and time, and calculate the area under the graph of speed/velocity in c motion:
- in constant speed/velocity;
- in constant acceleration;

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03.05.2020